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GPP-256: Unity Certified Expert - Gameplay Programmer Certification Video Training Course
The complete solution to prepare for for your exam with GPP-256: Unity Certified Expert - Gameplay Programmer certification video training course. The GPP-256: Unity Certified Expert - Gameplay Programmer certification video training course contains a complete set of videos that will provide you with thorough knowledge to understand the key concepts. Top notch prep including Unity Certification GPP-256 exam dumps, study guide & practice test questions and answers.
GPP-256: Unity Certified Expert - Gameplay Programmer Certification Video Training Course Exam Curriculum
Introduction
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1. Installing and Setting Up Unity
Game 1 - 2D Target Shooting Game in One Hour
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1. Build A Complete 2D Shooting Game With Unity in 1 Hour
C# Scripting in Unity - Absolute Beginners Guide
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1. Let's Get Started With C# in Unity
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2. How a C# Script is Structured in Unity
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3. Understanding Event Functions in Unity C#
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4. Working With Variables in C#
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5. Public and Private Variables in C#
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6. Complete Guide To Update Function in Unity
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7. Basics of Functions in C# & Unity
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8. Returning Values and Passing Parameters to Functions
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9. Checking Conditions with If Else in C#
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10. Various Conditions and Equality Checking
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11. Boolean Variables in C#
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12. Introduction to Arrays in C# & Unity
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13. Diving Deep into Arrays in Unity
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14. For Loops in C# Complete Explanation
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15. Working with While Loops in C#
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16. How To Work With foreach Loops in C#
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17. Check Conditions Using Switch Case in C#
Game 2 - Save The Bunny
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1. Setting Up The Game
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2. Setting Up The Player
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3. Creating Player Movement
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4. Restricting Player Movement
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5. Setting Up The Enemy Spikes
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6. Spawning The Enemies
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7. Spawning Enemies from Random Position
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8. Repeatedly Spawning Enemies
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9. Detecting Collisions With The Enemies
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10. Adding Cool Trail Effects
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11. Adding Dust Particle Effects
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12. Checking For GameOver
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13. Keeping Score
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14. Displaying Score on Screen
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15. Creating The GameOver Panel
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16. Creating A Restart Button
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17. Designing The Main Menu
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18. Creating Cool Looking Main Menu Animations
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19. Creating Game Over Panel Animations
Game 3 - Santa Run Endless Runner Game
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1. Lets Import The Assets and Start Building Santa Run Game
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2. Setting Up The Game Background
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3. Creating Background Scrolling and The Illusion of Movement
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4. Creating and Moving The Grounds
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5. Setting Up The Player Character
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6. Lets Make The Player Jump
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7. Fixing Player Jump with Ground Check
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8. Adding The Jump Animation
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9. Setting Up The Obstacles in The Game
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10. Adding Movements To The Obstacles
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11. Spawning The Obstacles
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12. Random Obstacle Spawning
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13. Spawning Obstacles with Random Delay
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14. Destroying Obstacles On Collision
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15. Creating Player Death Animation
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16. Stop Spawning The Obstacles
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17. Stop Background Scrolling
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18. Creating Game Over Panel
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19. Adding Functionalities To GameOver Menu Buttons
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20. Designing The Main Menu
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21. Adding Functionalities To The Main Menu
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22. Creating Menu Screen Animations
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23. Creating Snow Falling Effect
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24. Counting and Displaying The Score
Game 4 - Monster Eats Candy Game
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1. Lets Setup The Sprites For Using In The Game
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2. Creating The Candies
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3. Coding Player Controller and Controlling The Player
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4. Adding Some Restrictions To Player Movement
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5. Checking If Player Eats Candy
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6. Removing Candies When Out Of Screen
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7. Spawning Random Candy
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8. Spawning Candy at Random Position
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9. Spawning Candies Repeatedly
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10. Checking For Score
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11. Displaying Score On Screen
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12. Creating A Lives Counter To Keep Track of Lives
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13. Showing Available Lives UI
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14. Stopping Candy Spawning On GameOver
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15. Creating Game Over Panel
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16. Creating A Main Menu
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17. Writing Code for The Game Over Menu
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18. Animating The Game Over Panel
Game 5 : 3D Endless Game with Unity
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1. Gettting Started and Setting Up
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2. Writing First Code and Controlling the Player
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3. Moving After First Touch
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4. Fall Checking With Raycasting
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5. Smooth Camera Follow
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6. Platforms falling
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7. Platforms Spawning
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8. Random Spawning
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9. Some Small Fixes
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10. Creating Collectibles
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11. Destroying On Collision
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12. Adding Particle Effects
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13. Creating Text Animations
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14. More Animations
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15. Creating GameOver Menu
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16. Coding The UIManager
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17. Keeping Score and Highscore
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18. Creating The GameManager
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19. Finishing The Game
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20. Publishing The Game
Basics of Android Game Development With Unity
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1. Creating and Publishing An Android Game With Unity ( 2018 )
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2. Setting Up Unity for Android Game development ( 2017 )
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3. Detecting Touch Inputs
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4. Raycasting and Destroying Objects on Touch
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5. Detecting Accelerometer Inputs - Part 1
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6. Detecting Accelerometer Inputs - Part 2
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7. Swipe Detection
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8. Creating Screen Resolution Independent UI
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9. Touch Joystick Input Controller
Source Control With Github Bitbucket and SourceTree
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1. The Need of Version Control
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2. Creating First Repository
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3. Practical Example With A Real Project
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4. Creating Branches
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5. Pushing Local Repository to Remote
Basics of Game AI in Unity
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1. Getting Started With Navigation Mesh
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2. Agent Moving and Avoiding Obstacles
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3. Understanding Navmesh Agent
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4. Moving On Ramp and Narrow Places
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5. Intelligent Agent Moving Upstairs
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6. Intelligent Agent Jumping With Off Mesh
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7. Manually Creating Off Mesh Links
About GPP-256: Unity Certified Expert - Gameplay Programmer Certification Video Training Course
GPP-256: Unity Certified Expert - Gameplay Programmer certification video training course by prepaway along with practice test questions and answers, study guide and exam dumps provides the ultimate training package to help you pass.
Prepaway's GPP-256: Unity Certified Expert - Gameplay Programmer video training course for passing certification exams is the only solution which you need.
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